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Frequently
Asked Questions
Q:
When will Nickelodeon Air the Final Season of
the Angry Beavers?
Q: When will Nickelodeon Air the Final Season of the
Invader Zim?
Q: What Happened to the Old Website?
Q: Where Do You Live?
Q: Is All of that Hate Mail For Real?
Q: What's Your Favorite Kind of Writing?
Q: How Can I Break Into Hollywood as a Writer?
Q: How Can I Break Into Animation/Comics As An Artist?
Q: Were You In The Military?
Q: When will Nickelodeon air the missing Angry
Beavers episodes?
A: I hear they're
airing them now on Nicktoons TV, a digital cable/satellite TV station.
Don't ask me when because I don't know.
Q: When
will Nickelodeon air the missing Invader Zim episodes?
A:There are
six episodes of the show which have only aired in Australia. They
will probably eventually see the light of day here in the United States,
but only Nickelodeon knows when.
Q: What Happened
To The Old Website?
A: The old
design was getting pretty stale, and the frames thing was getting old and too complicated, so now we're all CSS & fancy graphics! I'm trying to keep it simple
for those without the fastest and whizz-bang-y new computers, so no
Flash, no embedded quicktime or anything like that. Let me know if
something's not working for you.
Q: Where do
you live?
A: In beautiful
Southern California in a little small town named San Diego.
Q: Is all
of that Hate
Mail for real?
A: Oh yes.
Welcome to AmeriKKKa. I probably get two or three a day. I only
post the funnier ones.
Q: What's
Your Favorite Kind of Writing; Animation, Comics or Videogames?
A: There's
something great about all three. Animation pays better than Videogames
and Comics do, but when I'm writing Comics, I don't have 50 people
in suits & ties with no sense of humor looking over my shoulder
the way I do in Animation. Videogames have their own appeal because
the medium is still so young and raw that we're really still making
it up as we go. This must have been how D.W. Griffith and Charlie
Chaplin felt as they invented the conventions which make up what we
think of as "the Movies." In addition, the audience for
Videogames is also far greater than either comics or animation at
this point, and will only get bigger as time goes on. Obviously, a
writer wants their work to reach the greatest audience possible.
Q: How Can
I Break Into Hollywood As A Writer?
A: Hard Work
and Luck. It doesn't happen without both components. My story is pretty
typical: when I first moved to Los Angeles, I didn't know a single
soul. I got a job at a temp company and temped at all the major studios
for a few months. I busted my ass to make a good impression and was
eventually hired by Nickelodeon Animation. I worked there as an assistant
for the better part of a year, and kept my mouth shut and eyes open,
learning as much as I could. I eventually started helping one of the
executives read the scripts on his desk and provided coverage for
him so that he could pretend that he'd read the work. From there,
I started typing up his notes for the scripts. After a few months
of this, I felt I knew the characters well enough to start pitching
my own material. I sold a freelance script, then another and another
and eventually wound up in a staff writer job. I did a good job on
the show and pitched a show of my own to Nickelodeon. They accepted
it, I wrote and produced it and they ended up cancelling the show
due to post-9/11 concerns about violence in the media.
Q: How
Can I Break Into Animation/Comics As An Artist?
A: .
To get a job in the industry, you need to work
up a portfolio of stuff in the exact job you want. For instance, if you want
a storyboard job, you've got to have a portfolio full of sample storyboards from
different types of shows (X-Men and Rugrats) showing a potential
employer that you have range. Most people just put in one or two shows that
they
worked
on
and they
think that's
good enough, but it's not.
Again, focus
on EXACTLY the job you want: if you want to draw props (entry level
job), do a book full of different kinds of props in
different show styles (Invader Zim props look a LOT different than Hey Arnold
props). Then after the first 50% of the book which shows that you
can do the job you
want (in this example, props), branch out with 30% of the book showing other
kinds of work you can do, for instance, 10% character design, 10%
background design, 10% storyboard cleanup. Again, you're showing
producers
that you've got
range. They might not have an open job for props, but they might
have a storyboard cleanup job available and if there's storyboard
cleanup work
in your portfolio, you're already ahead of the rest of the people
who apply for the props job.
Finally, fill
the last 20% of the pages with Life Drawing from real models. To
stand
out from the
crowd, go to the zoo and draw some animals as well. You'd be
amazed at how few people can draw animals
and how few animals you see in portfolios. I'd recommend at least three pages
minimum of REALLY GOOD animals in addition to 2-3 pages of humans. Producers
will be AMAZED at your versatility.
Then make
5 photocopies of your portfolio, buy some serviceable portfolio
books (not too expensive, they're going to get banged up and lost
and/or stolen) and then start sending them around to all the studios
with a letter introducing
yourself
and
saying
what
type
of job
you're
looking for and
detailing your educational background, previous employment, etc.
Hope that helps. It's pretty much the ONLY real way to break in without having a famous uncle or something.
Q: Were You Really in the Military?
A: No, I was never in the Military. I was an ROTC student in college, but that's it. Anything else you've read is propaganda that I spread.
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